This week in Healthcare XR
In this week’s news, we check out an augmented reality “magic” effect that “seems” we learn about how one nursing school uses VR training to make up for lost clinical practice time; and we read an interesting article about how the Mayo Clinic is using Gaming Technology in it’s Learning Platform.
Twitter user sviatoslav shows off some of his AR talent.
“To create this effect I used:
optical flow shader to detect movement
compute shader to calculate particles position based on movement
fragment shader to draw the particles
fragment shader to compose particles texture and camera feed texture
Virtual Reality Comes to the Rescue for Nursing Students Locked Out of Clinical Practice Due to Covid
When nursing students at Everett Community College had their clinical practice time in the hospitals cut so that on staff nurses could respond to the Covid 19 pandemic, they were in danger of delaying graduation and their education indefinitely.
However, a solution was proposed: virtual simulation technology. This technology allows students to practice their nursing skills from home in a near- fully immersive experience, and is backed in viability by research conducted by the National Council of State Boards of Nursing (NCSBN).
#virtualreality #augmentedreality #immersivetechnology #healthcare #nursingeducation
JP Morgan enters the Metaverse with a tiger?
JP Morgan has opened a lounge in the metaverse. It features a portrait of the CEO, but we’re still trying to figure out why there is a Tiger.
The lounge is located at the Metajuku mall in Decentraland, a browser-based metaverse backed by the Digital Currency Group. Onyx, JPMorgan’s blockchain unit formed in 2020, set up the lounge as it released a paper on how businesses can explore opportunities in the metaverse.With a tiger and Jamie Dimon, JPMorgan enters the metaverse
Treatment for spatial neglect based on immersive virtual reality offers advantages over traditional therapies
Boots and HIMSS partner to provide digital health training for pharmacists.
Virtual Rehabilitation Market to Hit $1,134.76 Million by 2027; Over $700 Million Revenue Opportunities to be Explored During the Forecast Period — Arizton
Digital Health Market Continues To Grow Owing To the Increase of Demand for Digital Health Platforms and Remote Health Care Services amidst the Highly Contiguous COVID-19 Pandemic | Allscripts Health Solutions, Inc. McKesson Corporation, Cerner Corporation — Digital Journal
Mayo Clinic Tests Gamification in its Learning Platform.
“With gamification in learning, “everyone gets to speak, and everyone has to listen, and as a result, it changes your perspective.”
A tranquil virtual reality experience to reduce subjective stress among COVID-19 frontline healthcare workers
It’s a List! 13 Factoids about Virtual Reality this year. #virtualreality #2022