Healthcare Revolution Lurks in the Metaverse

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From the Mail and Guardian in S.A. comes an article suggesting that while slow to adopt, eventually the metaverse will increasingly be used to see patients remotely and beyond borders.

TL;DR

  • Real-world fashion brands are turning out to be early pioneers in the metaverse.
  • Gucci carved itself out a hipster territory by buying virtual property on the Ethereum blockchain.
  • However, healthcare services in the metaverse will take this to new heights.
  • As the metaverse experience becomes normalised for ordinary people, its potential to transform telehealth becomes massive.
  • It is likely that the democratisation of metaverse healthcare won’t happen by default; it will require the intentions and the investments of a government and all their countrywide healthcare stakeholders, as well as a population willing and able to explore and inhabit a new frontier.
  • Initially, metaverse medical services will be seen as a second option to physical consultations, but as with video telehealth today, popularity will increase over time as the convenience and cost benefits are unlocked by consumers, service providers and funders.

Best spinal tap you’ll ever have. New study concludes that virtual reality in lumbar puncture training improves students’ learning experience.

From BioMedCentral.com

tl/dr

  • In this study, we report the development of a 180-degree stereoscopic LP video in clinical settings.
  • Interestingly, the medical student cohort had a significantly higher satisfaction, perceived a higher interest in the video and were keener to have the video in open access for repeated use than the cohort of attendings and residents with prior LP experience.
  • There is no need for continuous supervision.
  • Finally, the video modality allows for remote teaching, which is very valuable in the current Covid pandemic context and the associated need to restrict physical contact [36, 37].
  • The 180-degree format also eliminated resolution and bandwidth issues that can be observed with a 360-VR video format.
  • All in all, we think our results open a door for future studies to further investigate the development of a VR-based LP training system by demonstrating the feasibility of the administration of the video and encouraging data regarding students’ interest.

LINK: https://bmcmededuc.biomedcentral.com/articles/10.1186/s12909-022-03317-7

Upskilling in a digital health world

Change in healthcare is accelerating, and industry leaders need to prepare for changes brought about by the rise of digital health, or risk being left behind as the industry evolves.

Pharmaphorum.com
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Photo by cottonbro on Pexels.com

TL;DR

  • It’s no secret that digital technologies are playing a significant role when it comes to shaping the next era of healthcare.
  • This was the subject of a recent pharmaphorum webinar, sponsored by Healthware International, where Healthware CEO Roberto Ascione and Politecnico di Milano Professor Emanuele Lettieri laid out plans for a new executive education programme in digital health innovation.
  • “There is no way we can find enough people that are really skilled about these new modalities, these new interactions, and way of doing things,” explained Ascione. “
  • Creating a hybrid learning experience Of course, when creating a programme for high-level figures across life sciences, it’s vital to understand and tailor the learning experience to suit the lives and responsibilities of participants.
  • Through the design of the programme, both Ascione and Lettieri believe that participants will be introduced to a comprehensive range of topics – ideas they claim that every person working in life sciences should be aware of.

A majority of workers are open to working in the metaverse.

“As long as they come into the office to do it!”

Grumpy Boss
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70th International Astronautical Congress (NHQ201910230074) by NASA HQ PHOTO is licensed under CC-BY-NC-ND 2.0

According to a survey at Citi, a majority of workers are open to working in the metaverse | Digital Trends

 

A majority of workers are open to working in the metaverse | Digital Trends

 

CVS is an early adopter of Metaverse, and its stock is feeling healthier.

Photo by Tima Miroshnichenko on Pexels.com

While most large organizations are hedging their bets by sticking a figurative “toe” into the Metaverse, CVS has it’s whole head in there. Unlike others, the healthcare giant appears to be preparing to offer producs and services, including telehealth, in a virtual world.

Those virtual goods could include health products, prescription drug products, and beauty products. In addition, CVS is also trying to bring the health services it provides in its in-store clinics and its telehealth platform to the Metaverse, according to CNBC.

#cvs #metaverse

CVS Is Pioneering Metaverse Health as Its Stock Keeps Climbing | The Motley Fool

Recently, CVS made a major move into the metaverse that appears to be quite compelling. In this video clip from “The…

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Latest Trends in VR for Healthcare.

Latest Trends in VR for Healthcare.

From XR Today.

A 2021 Facts and Factors market research report estimates that VR in healthcare will reach a value of approximately $40.98 billion USD by 2026, up from only $2.70 billion in 2020. However, to unlock its full potential, the industry must first overcome a few initial roadblocks to adoption.

Metaverse expected to impact 25% of the population in the next five years.

Metaverse expected to impact 25% of the population in the next five years.

According to PharmExec.com; the Metaverse “is poised to transform how we interact with brands and connect with others. A new report by research firm Gartner1 predicts that by 2026, 25% of people will spend at least one hour per day in the metaverse for work, shopping, education, social and/or entertainment. It’s also expected that 30% of the organizations in the world will have products and services ready for the metaverse by 2026.”

Learn more @ https://www.pharmexec.com/view/are-you-meta-versed-and-ready-for-health-3-0-/

Is Digital Health starting at the wrong end?

Is Digital Health starting at the wrong end?

The article below suggests the biggest problem to date with Digital Health is that it has failed to include the providers / practitioners. It attempts to disrupt from the outside in. Agree? Disagree?